Lanterns Studios
Lanterns Studios
Tunisie

1 Text-to-Blockout Generator for Unreal Engine PFE

Game Developmentnatural language processingProcedural Content Generation

Publié il y a 9 jours

Stage
⏱️4-6 mois
💼Hybride
📅Expire dans 5 jours
Cohérence LinkedIn / CV vérifiée.

Description du poste

Overview

  • This project aims to create a tool that transforms text descriptions into 3D blockout environments inside Unreal Engine.
  • Given a script excerpt or location description, the system automatically generates a playable blockout layout in Unreal Engine, supporting real-time iteration.

Objectives & Responsibilities

  • Implement script/text analysis for spatial understanding to extract scene layout, objects, and relations from natural language descriptions.
  • Design and implement automatic placement of modular pieces and props in Unreal Engine to produce coherent, navigable blockout environments.

Core Features to Develop

  • Script/text analysis for spatial understanding and mapping semantic elements to spatial constructs.
  • Automatic placement of modular assets and props plus custom difficulty profiles and analytics dashboard integration.

Technology & Tools

  • Use Unreal Engine 5 as the runtime and editor integration point for real-time iteration inside the engine.
  • Integrate NLP models (Python) and a PCG (Procedural Content Generation) framework to translate text into layout plans and asset placements.

Expected Deliverables

  • A pipeline that accepts text/script excerpts and outputs playable blockout levels in Unreal Engine 5.
  • An integration demo showcasing real-time iteration, automatic placement, and a basic analytics dashboard with difficulty profiles.

Candidate Profile & Skills

  • Experience with Unreal Engine 5 (Blueprints or C++), Python, and familiarity with NLP model usage or integration.
  • Knowledge of procedural content generation techniques, scene graph/level composition, and basic UX for in-editor tools.

How to Apply

  • Send your application specifically for this project to recruitment@lanterns-studios.com .
  • Include a short motivation, relevant experience with UE5/NLP/PCG, and links to any prior projects or demos.