1 SWIPE Campus Grocer – Student Life & Store Management Game PFE
1 SWIPE Campus Grocer – Student Life & Store Management Game PFE
SIV Games•Tunisie
Game Developmentui/ux designABAP / RAP Backend Development
Publié il y a 2 jours
Stage
⏱️4-6 mois
💼Hybride
💰Rémunéré
📅Expire dans 12 jours
1% aujourd’hui > 0%.
Description du poste
Project summary
Student-life and business-management game where players balance classes, part-time work in a grocery store, and eventually open their own shops on campus.
Targets simulation of student schedules and entrepreneurial progression with a mix of mini-games, job mechanics and business upgrades.
Student Life: class schedules, grades mini-games, work eligibility and timetable management mechanics.
Part-Time Job: grocery store activities such as stocking, serving customers, and tracking satisfaction metrics.
Business Progression: mechanics to open & upgrade stores, acquire campus stores and manage revenue/expenses.
Weekend / Vacation: free-roam segments, planning and budgeting features to affect long-term progression.
UI & Tools: timetable interfaces, performance dashboards, and store management panels for players and admins.
Objectives & expected contributions
Implement and refine gameplay systems (schedules, mini-games, job tasks, store upgrades) and ensure they interconnect smoothly.
Develop UI panels and dashboards (timetable, performance, store panels) for both player interaction and developer tooling.
Balance progression and economic systems (pricing, revenue share logic, acquisition costs) and ensure satisfying player feedback loops.
Participate in testing, bug fixing, and polishing game UX and visual feedback for mini-games and store interactions.
Deliverables, duration & complexity
Type: PFE (Projet de Fin d'Études) with expected Duration: 4–5 months; Complexity: ★★★★☆.
Deliverables: working gameplay modules, integrated UI panels, documented systems for progression and revenue, and a final report/presentation for validation.
Rewards: Certification, Revenue Share, and 6 months free access to cv.com.tn Games (as stated in the project brief).
Technical & soft-skill expectations
Likely work areas: game systems programming, UI/UX implementation, front-end/UX-to-backend integration and data dashboards.
Collaboration: work with designers and producers to iterate on mini-games, player progression and store mechanics; communicate progress and challenges regularly.
How to apply
Postulez en ligne ou contactez l'équipe via le lien officiel.